suite.hpp
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#ifndef CRUCIBLE_TEST_SUITE_HPP #define CRUCIBLE_TEST_SUITE_HPP #include "crucible/test/fixture.hpp" #include "crucible/test/reporter.hpp" #include "crucible/test/scenario.hpp" #include <cstddef> #include <map> #include <set> #include <string> #include <vector> #define CRUCIBLE_BEFORE_ALL(GROUP, NAME) \ auto NAME() -> void; \ \ crucible::test::suite::FixtureRegistrar<crucible::test::fixture::BeforeAll> crucible_test_before_all_registrar_for__##GROUP##__##NAME(#GROUP, #NAME, NAME); \ \ auto NAME() -> void #define CRUCIBLE_AFTER_ALL(GROUP, NAME) \ auto NAME() -> void; \ \ crucible::test::suite::FixtureRegistrar<crucible::test::fixture::AfterAll> crucible_test_after_all_registrar_for__##GROUP##__##NAME(#GROUP, #NAME, NAME); \ \ auto NAME() -> void #define CRUCIBLE_BEFORE_EACH(GROUP, NAME) \ auto NAME() -> void; \ \ crucible::test::suite::FixtureRegistrar<crucible::test::fixture::BeforeEach> crucible_test_before_each_registrar_for__##GROUP##__##NAME(#GROUP, #NAME, NAME); \ \ auto NAME() -> void #define CRUCIBLE_AFTER_EACH(GROUP, NAME) \ auto NAME() -> void; \ \ crucible::test::suite::FixtureRegistrar<crucible::test::fixture::AfterEach> crucible_test_after_each_registrar_for__##GROUP##__##NAME(#GROUP, #NAME, NAME); \ \ auto NAME() -> void #define CRUCIBLE_SCENARIO(GROUP, NAME) \ auto NAME() -> void; \ \ crucible::test::suite::ScenarioRegistrar crucible_test_scenario_registrar_for__##GROUP##__##NAME(#GROUP, #NAME, NAME); \ \ auto NAME() -> void namespace crucible::test::suite { class Suite final { struct ConstructorPermission; public: [[nodiscard]] static auto get_reference() -> Suite &; Suite(Suite const &) = delete; Suite(Suite &&) = delete; Suite &operator=(Suite const &) = delete; Suite &operator=(Suite &&) = delete; explicit Suite(ConstructorPermission const &); auto set_name(std::string const &name) -> void; auto set_group_filter(std::set<std::string> const &group_filter) -> void; auto add_scenario(std::string const &group, std::string const &name, scenario::ScenarioFunction const &function) -> void; template<typename VARIANT> auto add_fixture(std::string const &group, std::string const &name, fixture::FixtureFunction const &function) -> void; [[nodiscard]] auto execute(reporter::Reporter &reporter) -> bool; private: std::string my_name {}; std::set<std::string> my_group_filter {}; std::map<std::string, std::vector<scenario::Scenario>> my_scenarios_by_group {}; std::map<std::string, std::vector<fixture::Fixture>> my_fixtures_by_group {}; std::size_t my_pass_count { 0 }; std::size_t my_fail_count { 0 }; std::size_t my_scenario_count { 0 }; std::size_t my_fixture_count { 0 }; auto execute_scenarios(reporter::Reporter &reporter) -> void; template<typename VARIANT> auto execute_fixtures_with_group(std::string const &group, reporter::Reporter &reporter) -> void; }; template<typename VARIANT> struct FixtureRegistrar final { FixtureRegistrar(std::string const &group, std::string const &name, fixture::FixtureFunction const &function); }; struct ScenarioRegistrar final { ScenarioRegistrar(std::string const &group, std::string const &name, scenario::ScenarioFunction const &function); }; } #endif // CRUCIBLE_TEST_SUITE_HPP #include "crucible/test/suite.inl"