transcoding.hpp
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#ifndef CRUCIBLE_WINDOWS_TRANSCODING_HPP #define CRUCIBLE_WINDOWS_TRANSCODING_HPP #include "crucible/core/constant_error.inl" #include "crucible/core/error_chain.inl" #include "crucible/core/result.inl" #include "crucible/windows/windows_error.inl" #include <string> namespace crucible::windows::transcoding { struct MultiByteToWideCharFailed final : windows_error::WindowsError<MultiByteToWideCharFailed> { static constexpr char const function[] = "MultiByteToWideChar"; }; struct WideCharToMultiByteFailed final : windows_error::WindowsError<WideCharToMultiByteFailed> { static constexpr char const function[] = "WideCharToMultiByte"; }; struct OutputTruncated final : core::constant_error::ConstantError<OutputTruncated> { static constexpr char const message[] = "Output was truncated"; }; struct TranscodingError final : core::error_chain::ErrorChain<TranscodingError, MultiByteToWideCharFailed, WideCharToMultiByteFailed, OutputTruncated> { using ErrorChain::ErrorChain; static constexpr char const message[] = "Transcoding error"; }; template<typename T> using TranscodingResult = core::result::Result<TranscodingError, T>; [[nodiscard]] auto transcode_utf8_to_utf16(std::string const &utf8) -> TranscodingResult<std::wstring>; [[nodiscard]] auto transcode_utf16_to_utf8(std::wstring const &utf16) -> TranscodingResult<std::string>; } #endif // CRUCIBLE_WINDOWS_TRANSCODING_HPP