reporter.hpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
#ifndef CRUCIBLE_TEST_REPORTER_HPP #define CRUCIBLE_TEST_REPORTER_HPP #include "crucible/test/abstract_reporter.hpp" #include "crucible/test/fixture.hpp" #include "crucible/test/outcome.hpp" #include "crucible/test/scenario.hpp" #include <cstddef> #include <memory> #include <string> namespace crucible::test::reporter { class Reporter final { public: explicit Reporter(std::unique_ptr<abstract_reporter::AbstractReporter> implementation); auto handle_empty_suite(std::string const &name) -> void; auto handle_suite_start(std::string const &name) -> void; auto handle_group_start(std::string const &group) -> void; auto handle_group_end(std::string const &group) -> void; auto handle_suite_end(std::size_t const pass_count, std::size_t const fail_count, std::size_t const scenario_count, std::size_t const fixture_count) -> void; auto handle_scenario_start(scenario::Scenario const &scenario) -> void; auto handle_scenario_end(scenario::Scenario const &scenario, outcome::Outcome const &outcome) -> void; auto handle_fixture_start(fixture::Fixture const &fixture) -> void; auto handle_fixture_end(fixture::Fixture const &fixture, outcome::Outcome const &outcome) -> void; auto set_show_fixtures(bool const show_fixtures) -> void; private: std::unique_ptr<abstract_reporter::AbstractReporter> my_implementation {}; }; [[nodiscard]] auto make_console_reporter() -> Reporter; } #endif // CRUCIBLE_TEST_REPORTER_HPP