transcoding.hpp
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#ifndef CRUCIBLE_WINDOWS_TRANSCODING_HPP #define CRUCIBLE_WINDOWS_TRANSCODING_HPP #include "crucible/core/error_chain.inl" #include "crucible/core/result.inl" #include <string> namespace crucible::windows::transcoding { struct MultiByteToWideCharFailed final { [[nodiscard]] auto format() const -> std::string; }; struct WideCharToMultiByteFailed final { [[nodiscard]] auto format() const -> std::string; }; struct OutputTruncated final { [[nodiscard]] auto format() const -> std::string; }; struct TranscodingErrorDescription final { [[nodiscard]] auto format() const -> std::string; }; using TranscodingError = core::error_chain::ErrorChain<TranscodingErrorDescription, MultiByteToWideCharFailed, WideCharToMultiByteFailed, OutputTruncated>; template<typename T> using TranscodingResult = core::result::Result<TranscodingError, T>; [[nodiscard]] auto transcode_utf8_to_utf16(std::string const &utf8) -> TranscodingResult<std::wstring>; [[nodiscard]] auto transcode_utf16_to_utf8(std::wstring const &utf16) -> TranscodingResult<std::string>; } #endif // CRUCIBLE_WINDOWS_TRANSCODING_HPP