main.rs
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use clap::{ Parser };
use dedent::{ dedent };
use std::path::{ PathBuf };
#[derive(Parser)]
struct CommandLine {
/// The name of the application.
name: String,
/// An identifier for the app (e.g. dev.echowritescode.cargo-strudel).
identifier: String,
/// The executable to package.
executable: PathBuf,
/// The directory to place the built macOS app in (NOT the .app folder itself).
output_directory: PathBuf,
/// The version string for the application. Defaults to 0.1.0.
#[arg(short, long)]
version: Option<String>,
}
fn main() -> std::io::Result<()> {
let cli = CommandLine::parse();
let executable = cli.executable.canonicalize()?;
let output_directory = cli.output_directory.canonicalize()?;
if !executable.is_file() {
eprintln!("{} is not a file", executable.display());
return Ok(());
}
if !output_directory.is_dir() {
eprintln!("{} is not a directory", output_directory.display());
return Ok(());
}
let app_directory = output_directory.join(format!("{}.app", cli.name));
let basename = executable.file_name().and_then(|s| s.to_str()).expect("Invalid UTF-8 or bad pathspec");
let info_plist = app_directory.join("Contents/Info.plist");
let name = cli.name;
let identifier = cli.identifier;
let version = cli.version.unwrap_or("0.1.0".to_string());
println!("{}", info_plist.display());
std::fs::create_dir_all(app_directory.join("Contents/MacOS"))?;
std::fs::copy(&executable, app_directory.join(format!("Contents/MacOS/{}", basename)))?;
std::fs::write(info_plist, format!(dedent!(r#"
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>{}</string>
<key>CFBundleIdentifier</key>
<string>{}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>{}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>{}</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>MacOSX</string>
</array>
<key>CFBundleVersion</key>
<string>{}</string>
<key>CFBundleIconFile</key>
<string></string>
<key>NSHighResolutionCapable</key>
<true/>
<key>NSMainNibFile</key>
<string></string>
<key>NSSupportsAutomaticGraphicsSwitching</key>
<true/>
<key>CFBundleDisplayName</key>
<string>{}</string>
<key>NSRequiresAquaSystemAppearance</key>
<string>NO</string>
</dict>
</plist>
"#), basename, identifier, name, version, version, name))?;
Ok(())
}